Skip Navigation
Back to Navigation

LibraryBots: A Library-Sponsored Robotics Team

← Back

LibraryBots: A Library-Sponsored Robotics Team

Chesterfield County Public Library, Va.

Education - Children & Adults | 2019

Innovation Synopsis

Chesterfield County Public Library has taken an innovative approach to STEM learning by creating and mentoring a teen robotics team. Affiliated with the FIRST Tech Challenge program, participants design, build and program a robot to compete against other teams. Staff work with team members to learn new skills together.

Challenge/Opportunity

Robotics teams, such as CCPL’s LibraryBots, teach participants to learn and use critical thinking skills essential to STEM education and careers and require a conceptual understanding of math, science and engineering. The CCPL LibraryBots team engages staff and teens in a joint learning experience in a safe, community meeting place outside of school hours. The library serves as an inclusive space serving teens with any skill level, from any geographic area and from any school, including homeschoolers.


Key Elements of Innovation

The LibraryBots team builds a remote-controlled robot each year to participate in the VAFirst regional and national competitions. Volunteers and staff serve as mentors and cheerleaders, coaching the team on necessary skills such as budgeting, raising funds and leadership skills. CCPL staff update their own STEM skills in a collaborative manner as the team and staff learn together. This approach allows all staff to develop necessary skills while they build community relationships and create unique learning experiences.


Achieved Outcomes

The LibraryBots program provides Chesterfield youth an opportunity to learn about technology, teamwork, public speaking, budgeting and promotion. Not only do the students benefit, but library staff members develop STEM capabilities, which are a basis for future programs and helpful when providing reference to library customers. The team has competed successfully for several years. Library patrons vie for space to watch livestreams of the events, and multiple staff now feel better equipped to work with our maker technologies.